Executive Summary

The "Battlewasp" archetype is a WIND Insect strategy defined by its "glass cannon" nature, focusing on rapid Special Summons to build a powerful Synchro-based board. While the name suggests a focus on wasps, its true potential is unlocked by the lynchpin Xyz Monster, Number 3: Cicada King. This card provides the negation and recursion that transforms the deck from a simple swarm strategy into a formidable combo engine. The deck is known for its incredibly high power ceiling but is balanced by a significant fragility to disruption, making it a high-risk, high-reward choice that thrives as the core of a wider "Insect Pile" strategy.

The Swarm's Arsenal

Core Aggressors

Battlewasp - Sting the Poison

The most critical Normal Summon, searching any "Battlewasp" to start combos and providing a monster negate for the end board.

Battlewasp - Twinbow the Attacker

A free Special Summon from the hand that provides instant material for Synchro plays, locking you into Insects.

Battlewasp - Arbalest the Rapidfire

A powerful recovery tool that revives a small Insect from the Graveyard on Normal Summon to restart or extend plays.

The Hive's Champions

Battlewasp - Hama the Conquering Bow

A Level 8 Synchro boss that can attack twice and debuff the opponent's entire field, enabling OTKs.

Battlewasp - Ballista the Armageddon

The ultimate Level 12 boss. Banishes all your Insects from GY to massively debuff the opponent and floats into three monsters if destroyed.

Revival Swarm

A simple but effective "Monster Reborn" for the archetype, perfect for extending combos or recovering resources.

Blueprint for the Swarm

The deck's most explosive sequence is its "1.5-card" combo, which converts `Battlewasp - Rapier the Onslaught` and any discard into a board full of interruptions.

Battlewasp - Rapier the Onslaught
Missing: 56146300
1

Initiate & Place

Activate Rapier in hand, discard an Insect. Special Summon Rapier and place Battlewasp Wind from the Deck.

Battlewasp - Sachi the Ceremonial Bow
Missing: 71456737
2

The Wind Loop

Use Wind to search, then Synchro Summon Sachi. Activate Sachi, returning Wind to hand for an extra Normal Summon. Re-activate Wind for a second search.

Diabolantis the Menacing Mantis
Missing: 24634594
3

Climb & Extend

Use the extra Normal Summon and searches to continue climbing into Synchro monsters like Diabolantis and trigger GY effects (Gokipole, Resonance Insect) to build a massive board.

The Fortress End Board

The combo culminates in a diverse fortress of synergistic interruptions. A typical end board is a formidable "Insect Pile" designed to systematically dismantle the opponent's turn.

On The Field

Giant Beetrooper Invincible Atlas
Missing: 38229962

Giant Beetrooper Invincible Atlas

Protects all your Insects from targeting effects, anchoring the board.

Number 3: Cicada King
Missing: 4997565

Number 3: Cicada King

Provides a reusable monster negate that also revives an Insect from the GY.

Battlewasp - Sting the Poison
Missing: 28388927

Battlewasp - Sting the Poison

Offers a Quick Effect monster negate by tributing another Insect.


Hidden Threats & Resources

BACKROW

Beetrooper Fly & Sting
Missing: 1712616

Beetrooper Fly & Sting

The searchable Counter Trap provides a powerful, often unexpected, omni-negate to shut down a key play from the opponent.

GRAVEYARD

Battlewasp - Grand Partisan the Revolution
Missing: 35057188

Grand Partisan the Revolution

Lurking in the GY, this monster can be banished to Special Summon itself and trigger a devastating board wipe on the opponent's turn. (Note: Custom Card)

Competitive Analysis

Strengths

  • High Power Ceiling: Capable of creating overwhelming boards with numerous interruptions.
  • Advantage Generation: Recursive loops generate immense card advantage from one or two cards.
  • Diverse End Board: Relies on multiple types of disruption, making it hard to break with a single card.

Weaknesses

  • Fragile & Linear: Extremely vulnerable to well-timed hand traps like Ash Blossom or Nibiru.
  • Weak Going Second: Struggles to play through an established board of interruptions.
  • High Skill Floor: Requires deep knowledge of long, complex, and non-linear combo lines.

Key Synergies

  • Beetrooper Engine: Provides consistency, extension, and the deck's primary Link boss monsters.
  • Resonance Insect: The most important generic support, acting as both a searcher and a graveyard setup tool.
  • Krawler Soma: A powerful extender that provides a massive influx of material for Link Summons.

Banlist Impact

Fully Unrestricted

As of the current TCG format, the Cicada archetype is entirely unrestricted, allowing it to operate at full capacity.

Maximum Consistency

Play any card at your preferred ratio without restrictions

Full Strength Plays

Access to all archetype synergies without limitations

Strategic Freedom

No banlist constraints holding back your strategy

Banlist Status Summary

+ analyzed • 0 restrictions found • All cards legal at 3 copies