Executive Summary

The "Felgrand" series represents a specific design philosophy in the Yu-Gi-Oh! Trading Card Game, one centered on the Graveyard not as a discard pile, but as a primary resource hub for summoning colossal Dragon monsters. Originating in the Rise of the Dragon Lords Structure Deck, the series has evolved over time, with its core members each contributing a different facet to a cohesive, albeit slow-paced, strategy of control and recursion. A thorough analysis of these central figures is essential to understanding the engine's function, its historical context, and its modern applications.

Part I: The Keepers of the Legacy

The core "Felgrand" monsters establish the archetype's identity. They range from the obsolete original to the modern powerhouses that define the deck's strategy.

Divine Dragon Lord Felgrand
Missing: 60681103

Divine Dragon Lord Felgrand

The modern incarnation and undisputed cornerstone. Upon revival from the GY, it banishes an opponent's monster (from field or GY) and gains ATK. This non-destruction removal is the deck's main disruptive payoff.

Divine Dragon Knight Felgrand
Missing: 1639384

Divine Dragon Knight Felgrand

The generic Rank 8 Xyz monster. As a Quick Effect, it can detach 1 material to make a face-up monster's effects negated, but also unaffected by other card effects. This provides flexible negation or protection.

Paladin of Felgrand
Missing: 6075801

Paladin of Felgrand

A Level 4 Warrior setup tool. On summon, it can equip a Level 7 or 8 Dragon from the Deck or hand. This is the primary in-archetype way to send Dragons like Arkbrave from the Deck to the field, where they can be easily sent to the GY.

Guardian & Felgrand Dragon

Guardian of Felgrand
Missing: 33460840
Felgrand Dragon
Missing: 3954901

The original Felgrand Dragon is functionally obsolete due to its restrictive summoning, while Guardian of Felgrand is a slower, recovery-focused version of Paladin.

Skeletal Dragon Felgrand

Skeletal Dragon Felgrand
Missing: 65187687

A thematic outlier. This is a Zombie-Type Synchro monster that has no mechanical synergy with the Dragon-based Felgrand strategy. It belongs entirely to Zombie-World decks.

Part II: The Engine Room

The strategy's power comes from generic Dragon support. These are the indispensable cogs responsible for filling the Graveyard and initiating revival chains.

Arkbrave Dragon
Missing: 33282498

Arkbrave Dragon

Arguably the most important monster. During the Standby Phase after it was sent to the GY, it revives another Level 7/8 Dragon from the GY. This is the main way to summon DDLF on the opponent's turn for disruption.

Return of the Dragon Lords
Missing: 6853254

Return of the Dragon Lords

The premier revival Spell. It Special Summons any Level 7/8 Dragon from the GY. Crucially, it can also be banished from the GY to protect your Dragon monsters from destruction.

Ruins of the Divine Dragon Lords
Missing: 69868555

Ruins of the Divine Dragon Lords

A powerful Continuous Spell floodgate. While you control a Level 7/8 Dragon, it negates the effects of any monster Special Summoned from anywhere *except* the Graveyard. Devastating to many modern decks.

The Graveyard Enablers

Dragon Shrine

Dragon Shrine
Missing: 41620959

Sends 1 Dragon from Deck to GY. The most direct way to set up Arkbrave Dragon.

Dragon Ravine

Dragon Ravine
Missing: 62265044

Discard 1 card to send 1 Dragon from Deck to GY. Turns bricks into resources.

Foolish Burial (Limited)

Foolish Burial
Missing: 81439173

Sends any 1 monster from Deck to GY. A powerful, all-purpose enabler.

Trade-In

Trade-In
Missing: 38120068

Discard 1 Level 8 monster to draw 2 cards. Provides consistency and loads the GY.

Part III: Awakening the Dragons

The strategy operates on a clear two-phase process: setting up the Graveyard, and then weaponizing it through revival effects to control the board.

Dragon Ravine
Missing: 62265044
1

Phase 1: The Setup

Use Dragon Ravine, Dragon Shrine, or Foolish Burial to send Arkbrave Dragon from your Deck to the Graveyard. This is your primary Turn 1 goal. Optionally, send Divine Dragon Lord Felgrand as well.

Arkbrave Dragon
Missing: 33282498
2

Phase 2: The Payoff (Opponent's Turn)

Pass turn. During your opponent's Standby Phase, Arkbrave Dragon's effect activates in the GY, targeting and Special Summoning Divine Dragon Lord Felgrand.

Divine Dragon Lord Felgrand
Missing: 60681103
3

The Arkbrave Loop Disruption

On summon, Divine Dragon Lord Felgrand's trigger effect activates, allowing you to banish a monster your opponent controls or has in their GY. This disrupts their plays before their Main Phase 1.

Part IV: The Final Bastion

An optimal Felgrand endboard synthesizes multiple layers of control into a formidable bastion, presenting a multi-faceted challenge to the opponent.

Layer 1: Active Disruption

Divine Dragon Knight Felgrand
Missing: 1639384
  • D.D.K. Felgrand: Provides a Quick-Effect monster negate or protection.
  • No. 38: Hope Harbinger: A common Rank 8 that provides a one-time Spell negate.
  • D.D.L. Felgrand: The revival from Arkbrave provides the banish.

Layer 2 & 3: Passive Control

Ruins of the Divine Dragon Lords
Missing: 69868555
  • Ruins Floodgate: Negates monsters summoned from hand, Deck, or Extra Deck.
  • GY Resource Loop: Arkbrave Dragon in GY is a perpetual threat.
  • GY Protection: Return of the Dragon Lords in GY protects the board from destruction.

Live TCG Banlist Status

Banlist Impact

While the Felgrand core remains untouched, the archetype's relies on generic Dragon support like Foolish Burial, Dragon Ravine, and graveyard setup cards means restrictions on generic support cards do have an impact.

Affected Synergistic Cards

Limited

  • Foolish Burial

Semi-Limited

  • Branded Fusion

Meta Implications: Despite restrictions on support cards, Felgrand's can incorporate Branded Fusion engine and other Dragon strategies allows the deck to remain viable with alternative tech choices.

Banlist Status Summary

+ analyzed • 0 archetype restrictions2 synergistic cards restricted

Part V: Forging Alliances

The genericness of the Felgrand engine is its greatest strength, allowing it to be seamlessly integrated into a variety of modern archetypes.

The Azure Alliance (Blue-Eyes)

Blue-Eyes White Dragon
Missing: 89631139

The most classic hybrid. Blue-Eyes monsters are Level 8 LIGHT Dragons, serving as perfect fodder for Trade-In and revival targets. This build focuses on raw ATK and Rank 8 Xyz plays, but can be inconsistent.

The Branded Decree

Branded Fusion
Missing: 44362883

A potent modern variant. Branded Fusion (at 2) sends Fallen of Albaz and a LIGHT monster (like Arkbrave Dragon) from Deck to GY. This one card sets up your entire Felgrand loop.

The Chaos Link

Chaos Dragon Levianeer
Missing: 55878038

This variant uses the LIGHT Felgrand monsters as fuel for Chaos summons like Chaos Dragon Levianeer. The Felgrand monsters act as high-level, recurrable extenders for complex Link-climbing plays.

Part VI: Strategic Epilogue

Piloting, Vulnerabilities, and Modern Viability

In its pure form, the Felgrand strategy is a relicG??too slow and inconsistent for top-level play. However, the legacy of Felgrand is found in its adaptability. The Felgrand engine remains a potent and flexible tool.

Piloting Principles

  • Graveyard is a Resource: Your primary goal is to develop your Graveyard. Protecting Arkbrave Dragon from banishment (D.D. Crow, Bystials) is paramount.
  • Delayed Value: Your Turn 1 play (sending Arkbrave) is an investment. The true value is realized during the opponent's Standby Phase.

Identifying Choke Points

  • Graveyard Disruption: Banishing Arkbrave Dragon before the Standby Phase (with Bystial Magnamhut) stops the entire loop.
  • Setup Negation: Using Ash Blossom on Dragon Shrine, Dragon Ravine, or Branded Fusion can end the turn.
  • Non-Destruction Removal: The board is highly vulnerable to "Kaiju" monsters.

Concluding Assessment

The Felgrand engineG??a compact package of Divine Dragon Lord Felgrand, Arkbrave Dragon, and Return of the Dragon LordsG??remains a potent and flexible tool. Its true strength lies not as a standalone deck, but as a synergistic component that provides recurring, non-destruction disruption to stronger, modern archetypes like Branded and Dragon Link.