Executive Summary

The Mokey Mokey archetype is a small and peculiar group of LIGHT Fairy monsters. Its strategy revolves around a sudden, explosive burst of power, transforming its unassuming members into formidable 3000 ATK threats. The deck hinges on its Continuous Spell, Mokey Mokey Smackdown, which triggers when a Fairy monster is destroyed while a monster named "Mokey Mokey" is on the field. The archetype's flavor text for its main monster, describing an "outcast angel" who gets "dreadful" when mad, perfectly encapsulates the deck's surprise OTK (One-Turn Kill) potential.

The Core Quartet

Mokey Mokey
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Mokey Mokey

The Level 1 Normal Monster and the heart of the strategy. Its specific name is required to activate the deck's win condition.

Mokey Mokey Adrift
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Mokey Mokey Adrift

The modern enabler. Discards itself to search any "Mokey Mokey" card and becomes "Mokey Mokey" on the field and in the GY.

Mokey Mokey Smackdown
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Mokey Mokey Smackdown

The win condition. A Continuous Spell that turns all "Mokey Mokey" monsters into 3000 ATK beaters for the turn when a Fairy is destroyed.

Mokey Mokey King
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Mokey Mokey King

The Fusion boss monster. When it leaves the field, it swarms your board with "Mokey Mokey" from the Graveyard.

Core Combo: The King's Gambit OTK

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This combo uses Mokey Mokey King's effect to swarm the field with multiple empowered monsters for a decisive one-turn kill.

1

Establish the Scene

Start with Mokey Mokey Smackdown and at least one Mokey Mokey on the field. You'll need two other "Mokey Mokey" monsters (or "Adrift") in hand or GY for the Fusion Summon.

2

Summon the King

Activate Polymerization or another Fusion card to summon Mokey Mokey King, using three "Mokey Mokey" monsters as material. This loads your Graveyard.

3

Trigger the Smackdown

Use a card effect to destroy Mokey Mokey King (e.g., Scrap Dragon, Dark Hole). Since you control a face-up "Mokey Mokey" when the Fairy-type King is destroyed, Smackdown's effect activates.

4

The Final Act: Swarm and Strike!

Mokey Mokey King's effect triggers, Special Summoning up to three "Mokey Mokey" from your GY. Because Smackdown's effect lingers for the turn, all Mokey Mokey monsters on your field now have 3000 ATK, ready to attack for game!

The Final Board State

A Glass Cannon's Victory Screen

Unlike control decks, the ideal endboard for Mokey Mokey is simply an empty opponent's field and multiple 3000 ATK monsters ready to declare the final attack. The strategy is a quintessential "glass cannon," investing all resources into a single, decisive turn. A successful endboard is the victory screen; anything less often means a swift defeat on the following turn.

Competitive Analysis

Strengths

  • Explosive OTK Potential: Can win out of nowhere against an unprepared opponent.
  • Access to Normal Monster Support: Utilizes powerful and consistent cards like "Unexpected Dai" and "Rescue Rabbit".
  • Surprise Factor: As a rogue strategy, many opponents will not know how to play against it effectively.

Weaknesses

  • Fragile Combos: Highly vulnerable to hand traps and Spell/Trap removal targeting "Mokey Mokey Smackdown".
  • "Mokey Mokey" Dependency: Relies on keeping a 300 ATK monster on the field to enable its win condition.
  • Poor Going-First: The deck has very few proactive plays and struggles to build a disruptive board.

TCG Banlist Impact

UNRESTRICTED STATUS: The Mokey Mokey archetype and its primary support cards are completely unrestricted in the TCG, allowing the strategy to be played at its full, quirky power.

Meta Implications: While fun and capable of surprising wins, the deck's inherent fragility and reliance on a go-second OTK strategy keep it firmly in the casual/rogue tier. It is not significantly impacted by the banlist as its core issues are with its own engine rather than external limitations.

Banlist Impact

Fully Unrestricted

As of the current TCG format, the Mokey Mokey archetype is entirely unrestricted, allowing it to operate at full capacity.

Maximum Consistency

Play any card at your preferred ratio without restrictions

Full Strength Plays

Access to all archetype synergies without limitations

Strategic Freedom

No banlist constraints holding back your strategy

Banlist Status Summary

+ analyzed • 0 restrictions found • All cards legal at 3 copies