The Outcast's Wrath
The Mokey Mokey archetype is a small and peculiar group of LIGHT Fairy monsters. Its strategy revolves around a sudden, explosive burst of power, transforming its unassuming members into formidable 3000 ATK threats. The deck hinges on its Continuous Spell, Mokey Mokey Smackdown, which triggers when a Fairy monster is destroyed while a monster named "Mokey Mokey" is on the field. The archetype's flavor text for its main monster, describing an "outcast angel" who gets "dreadful" when mad, perfectly encapsulates the deck's surprise OTK (One-Turn Kill) potential.
The Level 1 Normal Monster and the heart of the strategy. Its specific name is required to activate the deck's win condition.
The modern enabler. Discards itself to search any "Mokey Mokey" card and becomes "Mokey Mokey" on the field and in the GY.
The win condition. A Continuous Spell that turns all "Mokey Mokey" monsters into 3000 ATK beaters for the turn when a Fairy is destroyed.
The Fusion boss monster. When it leaves the field, it swarms your board with "Mokey Mokey" from the Graveyard.
This combo uses Mokey Mokey King's effect to swarm the field with multiple empowered monsters for a decisive one-turn kill.
Start with Mokey Mokey Smackdown and at least one Mokey Mokey on the field. You'll need two other "Mokey Mokey" monsters (or "Adrift") in hand or GY for the Fusion Summon.
Activate Polymerization or another Fusion card to summon Mokey Mokey King, using three "Mokey Mokey" monsters as material. This loads your Graveyard.
Use a card effect to destroy Mokey Mokey King (e.g., Scrap Dragon, Dark Hole). Since you control a face-up "Mokey Mokey" when the Fairy-type King is destroyed, Smackdown's effect activates.
Mokey Mokey King's effect triggers, Special Summoning up to three "Mokey Mokey" from your GY. Because Smackdown's effect lingers for the turn, all Mokey Mokey monsters on your field now have 3000 ATK, ready to attack for game!
Unlike control decks, the ideal endboard for Mokey Mokey is simply an empty opponent's field and multiple 3000 ATK monsters ready to declare the final attack. The strategy is a quintessential "glass cannon," investing all resources into a single, decisive turn. A successful endboard is the victory screen; anything less often means a swift defeat on the following turn.
UNRESTRICTED STATUS: The Mokey Mokey archetype and its primary support cards are completely unrestricted in the TCG, allowing the strategy to be played at its full, quirky power.
Meta Implications: While fun and capable of surprising wins, the deck's inherent fragility and reliance on a go-second OTK strategy keep it firmly in the casual/rogue tier. It is not significantly impacted by the banlist as its core issues are with its own engine rather than external limitations.
As of the current TCG format, the Mokey Mokey archetype is entirely unrestricted, allowing it to operate at full capacity.
Play any card at your preferred ratio without restrictions
Access to all archetype synergies without limitations
No banlist constraints holding back your strategy
Banlist Status Summary
Core cards checked:
• Mokey Mokey Adrift
+ Related cards checked:
• Mokey Mokey
• Mokey Mokey King
• Mokey Mokey Smackdown analyzed •
0 restrictions found •
All cards legal at 3 copies
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