Ancient Powers of the Nazca Lines ? Immortal Geoglyphs Awakened
The Earthbound archetype, once a relic of the 5D's era known for its colossal but fragile "Immortal" boss monsters, has been completely reinvented. New support in the form of "Earthbound Prisoner" and "Earthbound Servant" monsters has transformed the deck from a slow, tribute-based strategy into a dynamic, combo-centric engine focused on explosive Synchro and Fusion summoning. The modern strategy leverages a tight, consistent core to establish powerful boards, using the iconic Immortals not as a primary goal, but as a decisive finishing blow, drawing power from the very ley lines of the earth to secure victory.
The heart of the engine. These Fiend monsters are the starters and extenders that facilitate the deck's primary Synchro and Fusion plays through a consistent, interlocking loop of searching and summoning.
The Extra Deck powerhouses. These Synchro and Fusion monsters provide board presence, card advantage, and powerful disruption, serving as the main offensive force of the modern strategy.
The alternate win condition. Relegated from main bosses to a compact OTK package, the classic Immortals are now used as a high-impact tool to close out the game decisively.
The entire modern engine is built to resolve one card: Harmonic Synchro Fusion. This walkthrough shows the simplest path from one card to a powerful board.
Discard Stone Sweeper from hand to search for Ground Keeper, the deck's primary Tuner and extender.
Normal Summon Ground Keeper. Its on-summon effect triggers, Special Summoning Stone Sweeper back from the Graveyard.
With a Tuner and non-Tuner on field, activate Harmonic Synchro Fusion to summon both Geo Gremlin (Synchro) and Geo Gremlina (Fusion) simultaneously, generating massive advantage.
As of the current TCG format, the Earthbound archetype is entirely unrestricted, allowing it to operate at full capacity.
Play any card at your preferred ratio without restrictions
Access to all archetype synergies without limitations
No banlist constraints holding back your strategy
Banlist Status Summary
Core cards checked:
• Call of the Earthbound
• Ceremonial Token
• Earthbound Fusion
• Earthbound Geoglyph
• Earthbound Greater Linewalker
• Earthbound Immortal Aslla piscu
• Earthbound Immortal Ccapac Apu
• Earthbound Immortal Ccarayhua
• Earthbound Immortal Chacu Challhua
• Earthbound Immortal Cusillu
• Earthbound Immortal Red Nova
• Earthbound Immortal Revival
• Earthbound Immortal Uru
• Earthbound Immortal Wiraqocha Rasca
• Earthbound Linewalker
• Earthbound Prison
• Earthbound Prisoner Ground Keeper
• Earthbound Prisoner Line Walker
• Earthbound Prisoner Stone Sweeper
• Earthbound Release
• Earthbound Resonance
• Earthbound Servant Geo Grasha
• Earthbound Servant Geo Gremlin
• Earthbound Servant Geo Gremlina
• Earthbound Servant Geo Gryphon
• Earthbound Servant Geo Kraken
• Earthbound Spirit
• Earthbound Wave
• Earthbound Whirlwind
• Hundred Eyes Dragon
• Offering to the Immortals
• Revival of the Immortals
• Roar of the Earthbound Immortal
• Ultimate Earthbound Immortal
• Zoma the Earthbound Spirit
+ Related cards checked:
• Harmonic Synchro Fusion analyzed •
0 restrictions found •
All cards legal at 3 copies
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