Executive Summary

The Gizmek archetype is a series of Machine monsters sharing a diverse range of Attributes and Levels. Their unifying trait is a statistical peculiarity: their Attack (ATK) is always equal to their Defense (DEF). This lynchpin mechanic allows the Gizmeks to function as a modular, synergistic engine capable of explosive offensive plays, complex board-building, and a resilient "grind game" fueled by an unconventional resource loop that treats the banished zone as a secondary resource pool.

The Gizmek Blueprint

The archetype is a "beautiful mess" of non-linear parts that come together to form a cohesive whole. Its power comes from how these interconnected mechanical cards build upon each other.

The Engine: Core Monsters

"Baby" Gizmeks (Lvl 1-4)

Inaba (1) & Arakami (4) swarm the field, Naganaki (2) summons from Deck, and Taniguku (3) sets up the Deck and GY.

"Mid-Range" Gizmeks (Lvl 5-7)

Makami (6) is the primary searcher, Yata (5) grants an extra Normal Summon, and Uka (7) is a reactive extender that summons from Deck.

"Boss" Gizmeks (Lvl 8-10)

Orochi (8) is the recursive engine and removal. Kaku (9) and Okami (10) are powerful board-breakers that punish Extra Deck summons.

The Blueprint: Archetypal Support

Sacred Scrolls of the Gizmek Legend

The Field Spell. It excavates for consistency and fuels the banished pile. Its most powerful effect is a one-sided Skill Drain that activates after 10 qualifying monsters are summoned, locking opponents out of their monster effects.

The Banish-Recursion Loop

Orochi banishes 8 from Deck to summon itself. Naganaki's GY effect banishes itself to recover one of those face-down banished cards. This turns Orochi's "cost" into a net advantage and a powerful resource loop.

Sequence A: The Orochi OTK

Gizmeks excel at "going second" to end the game in a single Battle Phase by generating massive ATK values.

Gizmek Orochi, the Serpentron Sky Slasher
Missing: 71197066
1

Summon the Engine

Send Gizmek Orochi to the GY (e.g., with Foolish Burial or Gizmek Makami). Activate its Quick Effect, banishing 8 cards from your Deck to Special Summon it.

Gizmek Inaba, the Hopping Hare of Hakuto
Missing: 50901852
2

Amplify ATK

Normal Summon Gizmek Inaba and summon another Gizmek (e.g., Arakami). Banish Inaba from the GY to target Orochi. Its ATK becomes the combined original ATK of all Gizmeks on field (e.g., 2450 + 1850 + 50 = 4350 ATK or more).

Limiter Removal
Missing: 23171610
3

Declare Battle

Enter the Battle Phase and activate Limiter Removal. This doubles the ATK of all your Machine monsters, pushing Orochi's ATK to 8700+ and securing the One-Turn Kill.

The Final Configuration (End Board)

The "Resource-State" Board

Gizmek Orochi, the Serpentron Sky Slasher
Missing: 71197066
  • Recursive Threat: Orochi in the GY, ready to be summoned as a Quick Effect for removal or pressure.
  • Loaded GY: Naganaki (for recovery) and Taniguku (for revival) ready to be banished.
  • Deceptive Power: A modest field backed by a fully loaded GY and banished pile, ready to overwhelm the opponent on the follow-up turn.

The "Sacred Scrolls" Control Board

Sacred Scrolls of the Gizmek Legend
Missing: 24793135
  • One-Sided Floodgate: The Field Spell with 10+ counters, preventing opponents from activating effects of monsters whose ATK ≠ DEF.
  • Delayed Trigger: End your turn with 8 or 9 counters. Use Orochi's Quick Effect on the opponent's turn to summon it, apply the 10th counter, and activate the floodgate mid-combo.
  • Supporting Cast: Often backed by generic Link monsters summoned via I:P Masquerena.

Forging Alliances: External Synergies

Banish-Beatdown

  • Partners: Gren Maju Da Eiza, Pot of Desires, Eater of Millions.
  • Synergy: Orochi and Scrolls banish cards at high speed, turning Gren Maju into a 10,000+ ATK boss monster for easy OTKs.

Machine Conglomerate

  • Partners: Orcust, Machina, Therion.
  • Synergy: Gizmeks provide DARK Machines for Orcust plays. Makami can search Therion "King" Regulus. They provide bodies and GY fuel for Machina Ruinforce.

Going-Second Toolbox

  • Partners: Kaiju monsters, Urgent Schedule, Lightning Storm.
  • Synergy: Complements the archetype's reactive design. Kaijus remove threats and provide Attributes for Gizmek Uka. Urgent Schedule provides instant Link/Xyz material.

The Gizmek Arsenal: Key Cards

A quick-reference guide to the archetype's most important components.

Gizmek Orochi, the Serpentron Sky Slasher

Level 8 DARK Machine (2450/2450)

The core engine. Summons itself from hand/GY as a Quick Effect by banishing 8 from Deck. Provides targeted removal by banishing from your Extra Deck.

Gizmek Makami, the Ferocious Fanged Fortress

Level 6 WIND Machine (2150/2150)

The primary searcher. On summon, discard 1 monster to add any monster with ATK=DEF from Deck to hand (including non-Gizmeks like Regulus).

Gizmek Inaba, the Hopping Hare of Hakuto

Level 1 WIND Machine (50/50)

A main starter. On summon, can Special Summon a qualifying Machine from hand. GY effect banishes itself to grant one monster massive ATK for an OTK.

Sacred Scrolls of the Gizmek Legend

Field Spell

Provides consistency by excavating 3 (add 1, banish 2). After 10 qualifying summons, it becomes a one-sided Skill Drain against most of the metagame.

Gizmek Naganaki, the Sunrise Signaler

Level 2 LIGHT Machine (950/950)

Toolbox summoner (Tributes to summon a lower-Level from Deck). GY effect banishes itself to add 1 face-down banished Machine to hand, completing the Orochi loop.

Gizmek Kaku, the Supreme Shining Sky Stag

Level 9 FIRE Machine (2750/2750)

Board-breaker. Summons itself if a monster is in the Extra Monster Zone, then equips that monster, removing it from the field without destroying it.

Banlist Impact

Fully Unrestricted

As of the current TCG format, the Gizmek archetype is entirely unrestricted, allowing it to operate at full capacity.

Maximum Consistency

Play any card at your preferred ratio without restrictions

Full Strength Plays

Access to all archetype synergies without limitations

Strategic Freedom

No banlist constraints holding back your strategy

Banlist Status Summary

+ analyzed • 0 restrictions found • All cards legal at 3 copies