Executive Summary

The Magnet Warrior archetype is a resource-driven EARTH Rock strategy focused on assembling its constituent parts to summon powerful boss monsters. Defined by the modern "Electromagnet Warrior" sub-archetype, the deck excels at consistent searching, Graveyard setup, and maintaining board presence through a unique "tag-out" mechanic. Its primary win condition is Berserkion the Electromagna Warrior, a formidable monster capable of dismantling opposing fields. The archetype's true potential is often unlocked when hybridized with other Rock-based engines like Adamancipator, transforming it from a steady midrange deck into an explosive combo powerhouse that leverages the magnetic bond between them.

The Magnetic Core: Main Deck Engine

Beta The Electromagnet Warrior

The premier starter. On summon, searches any Level 4 or lower "Magnet Warrior," providing access to every key engine piece.

Gamma The Electromagnet Warrior

The primary extender. On summon, it Special Summons another "Magnet Warrior" from hand, enabling Link or Xyz plays.

Delta The Magnet Warrior

A key Graveyard setup tool. Sends a "Magnet Warrior" from Deck to GY and can summon "Valkyrion" directly from the Deck.

Epsilon The Magnet Warrior

A versatile setup monster that sends a Magnet Warrior to GY and then revives one, providing instant board presence and setup.

Alpha The Electromagnet Warrior

The boss monster searcher. On summon, it adds a Level 8 "Magna Warrior" (primarily Berserkion) from Deck to hand.

Support Cards

Spells like Magnetic Field and Magnet Induction provide revival and extension, while Magnet Conversion offers crucial resource recovery from the GY and banished zone.

Core Combo: The "Tag-Out" Play

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The Electromagnet Warriors share a powerful Quick Effect, allowing them to Tribute themselves during the opponent's turn to Special Summon a Level 4 "Magnet Warrior" from the Deck. This is used not just for defense, but to proactively set up your Graveyard for your next turn.

Alpha The Electromagnet Warrior
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1

End Turn with an Electromagnet

End your turn with a Level 3 Electromagnet Warrior on the field, such as Alpha.

Delta The Magnet Warrior
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2

Activate Quick Effect

During your opponent's Main Phase, Tribute Alpha to Special Summon Delta The Magnet Warrior from your Deck.

Beta The Electromagnet Warrior
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3

Graveyard Setup

Delta's effect triggers, sending another Electromagnet, like Beta, to the GY. You now have two of the three pieces needed to summon Berserkion.

The Magna-Force: Boss Monsters

Berserkion the Electromagna Warrior

The main boss. Summoned by banishing Alpha, Beta, and Gamma. Can banish a Magnet Warrior from GY to destroy a card on the field (not once per turn). Floats into its materials upon destruction.

Valkyrion the Magna Warrior

The legacy boss. A 3500 ATK powerhouse summoned from the deck via Delta's effect. Acts as a surprise OTK enabler or a massive wall.

Imperion Magnum the Superconductive Battlebot

The ultimate fusion. Requires Valkyrion and Berserkion. It's a 4000 ATK omni-negate that floats into both of its materials if removed by an opponent's card effect.

Typical Endboards

Pure Magnet Warrior Board

Berserkion the Electromagna Warrior
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Berserkion

Provides recurring, non-once-per-turn destruction to control the board.

I:P Masquerena
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I:P Masquerena

Allows for a Link Summon on the opponent's turn for reactive disruption.

Set Backrow

A set Magnet Reverse for recovery or a powerful generic Trap card.

Adamancipator Hybrid Board

A much higher ceiling, focusing on locking down the opponent with multiple negates.

Apollousa, Bow of the Goddess
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Apollousa, Bow of the Goddess (Banned)

Provides multiple monster effect negations.

Adamancipator Risen - Dragite
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Adamancipator Risen - Dragite

Offers a crucial Spell/Trap negate to protect the board.

Borreload Savage Dragon
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Borreload Savage Dragon (Banned)

A powerful omni-negate equipped with a Link monster.

Banlist Impact

The Magnet Warrior archetype itself is largely untouched by the TCG banlist, but key synergistic cards it relies on are affected.

Affected Synergistic Cards

Forbidden

  • Borreload Savage Dragon
  • Apollousa, Bow of the Goddess

Banlist Status Summary

+ analyzed • 0 archetype restrictions2 synergistic cards restricted