Executive Summary

The "Maju" series represents a fascinating case study in card design. Unlike traditional archetypes, the "Maju" cards are a loose collection linked by name and a shared thematic goal: achieving overwhelmingly high ATK values to defeat an opponent in a single blow. This goal is pursued through two fundamentally opposed philosophies:

  • Gren Maju Da Eiza: Power based on the quantity of cards accumulated in the banished zone.
  • The "Garzett" Monsters: Power based on the quality of monsters Tributed in a single moment.

This strategic dichotomy is why the series lacks cohesive support, as a single card would struggle to benefit both divergent strategies.

The Maju Monster Compendium

Gren Maju Da Eiza

Gren Maju Da Eiza

The Exponential Threat

A Level 3 FIRE Fiend whose ATK/DEF become the number of your banished cards x 400. This is the cornerstone of a dedicated "Banish OTK" strategy. With just 20 banished cards, it reaches 8000 ATK.

Vulnerability: Its '?' ATK makes it unsearchable by common cards like `Sangan`.

Great Maju Garzett

Great Maju Garzett

The Titan of Tribute

A Level 6 DARK Fiend that requires one Tribute. Its ATK becomes double the original ATK of the Tributed monster. This is the core of the "Garzett Beatdown" strategy.

Advantage: Its 0 base ATK makes it searchable by `Sangan`.

Comparative Analysis

Card Name Level Summon ATK Calculation
Gren Maju Da Eiza 3 Normal Summon Banished Cards x 400
Maju Garzett 7 Tribute (2) Combined original ATK
Great Maju Garzett 6 Tribute (1) Original ATK x 2
Legendary Maju Garzett 8 Special (Tribute all) Combined original ATK
Emperor Maju Garzett 9 Special (Tribute 3) Combined original ATK

Two Philosophies of Power

Strategy 1: The Gren Maju Banish OTK

The Game Plan: Banishing for Victory

A "go-second," board-breaking "glass cannon" deck. The goal is to withstand an opponent's board, then use powerful spells and monsters to banish 20+ cards from your deck, hand, and Extra Deck. You then Normal Summon `Gren Maju Da Eiza` for 8000+ ATK and win in a single attack.

Fueling the Engine

Pot of Desires
Draw & Banish Spells

`Pot of Desires` is the core, banishing 10 to draw 2. `Allure of Darkness` and `Pot of Extravagance` provide more fuel and draws.

Gizmek Orochi
Self-Banishers

`Gizmek Orochi` banishes 8 from deck to summon itself. `Eater of Millions` banishes from the Extra Deck.

Dimensional Fissure
Floodgate Banishers

`Dimensional Fissure` and `Macro Cosmos` turn all cards sent to the GY into banish-fuel, while also disrupting the opponent.

Strategy 2: The Garzett Behemoth

The Game Plan: Tribute and Conquer

An old-school beatdown approach focused on summoning a single monster with insurmountable ATK. The strategy is to generate high-ATK monsters, Tribute them for a Garzett, and protect it for one attack. This is a very "fragile" strategy in modern Yu-Gi-Oh!, as it's vulnerable to common disruption.

Sourcing the Tribute

Danger! Bigfoot!
Self-Sufficient Fodder

"Danger!" monsters like `Bigfoot!` and `Thunderbird!` have high ATK and can Special Summon themselves easily.

The Monarchs Stormforth
Acquiring Opponent's Monsters

`The Monarchs Stormforth` and `Soul Exchange` let you use an opponent's monster as your Tribute, removing a threat and fueling your summon.

The "Eradicator" Synergy

A successfully summoned Garzett (DARK, 2500+ ATK) can be Tributed for `Eradicator Epidemic Virus` to wipe out an opponent's Spells or Traps for 3 turns.

The One-Monster End Board

Both strategies epitomize simplicity. The end board is not a complex setup of negates, but a single, terrifying monster with game-ending ATK facing a defenseless opponent.

The Banish OTK

Gren Maju Da Eiza

One monster with 8000+ ATK. The game is won or lost on this single attack.

The Tribute Behemoth

Great Maju Garzett

One monster with 5000-7000+ ATK, created by Tributing other powerful monsters.

Competitive Analysis

Strengths (Gren Maju)

  • Potent "Rogue" Deck: Can win out of nowhere, punishing unprepared metagames.
  • Board-Breaking Power: Excels at going second and clearing boards with non-engine cards like Kaijus.
  • Adaptable: The deck's power scales with the best generic go-second cards available in any format.

Weaknesses (Both)

  • "Glass Cannon": Gren Maju often has no follow-up if its one attack is stopped.
  • Fragile (Garzett): The Garzett strategy is exceptionally vulnerable to any form of disruption (negation, removal).
  • Inconsistent: Gren Maju relies on drawing its unsearchable boss monster or a powerful alternate OTK.

Key Engines & Tech

  • "Danger!" Engine: Provides high-ATK bodies for Tributing (Garzett) or Rank 8 Xyz plays (Gren Maju).
  • "Kaiju" Package: Essential for removing an opponent's most threatening monster to clear the way for an OTK.
  • Golden Castle of Stromberg: A Field Spell that banishes 10 cards as a *cost*, providing a massive and recurring source of fuel for Gren Maju.
Gameciel
Golden Castle

Current TCG Banlist Status