New card · Extra Deck boss
Mediclius the Extraordinary Power Patron
- Card type
- Link Monster
- Attribute
- WATER
- Type
- Fairy
- Link Rating
- 3
- ATK
- 3000
- Link Arrows
- Bottom-left, bottom and bottom-right
Card text
2+ monsters, including a Fusion, Synchro, Xyz, or Link Monster
Gains these effects based on the number of monsters it points to.
- 1+Once per turn, during your Main Phase: You can negate the effects of all face-up monsters your opponent currently controls, also until the end of this turn, their ATK become halved.
- 2+Unaffected by your opponent's activated effects.
- 3Once per opponent's turn (Quick Effect): You can banish this card, also all cards your opponent controls.
A boss that's only as strong as the zones under it. Mediclius has no protection of its own until it points to two monsters, and those monsters have none at all. What makes it work in Power Patron is the Ars Magna engine: the three Ars Magna monsters Special Summon themselves from banishment when a Link Monster is Special Summoned, and you choose which zones they land in. Purification Power Patron is the standard material. As a Link-2 it counts as two, so Purification plus any one monster makes Mediclius.
- Where it works
- Extra Monster Zone
- Zones it reads
- 3 Main Monster Zones
- Board banish
- Needs all 3
- Immunity
- Activated effects
Mediclius is Medius awakened, ready to strike back at the Power Patrons. Its 1+ effect is word for word the Quick Effect of Artmage Finmel, the friend whose rescue started the story. Finmel needs three Monster Types on your field to use it; Mediclius needs one monster under its arrows. Early fan translations of the reveal called it "Mediacrius, the Phantom Power Patron".










