The Fortress of the Summoned Skull
The "Archfiend" archetype is not a single, cohesive strategy but a fragmented collection of Fiend monsters. This analysis focuses on its modern subset: the deck built around "Summoned Skull" and its retrained boss monsters.
This strategy is mechanically parasitic; it relies on the broader "Archfiend" support (searchers and traps) to function, but legacy Archfiend cards don't effectively summon the new bosses. Therefore, the deck's success is entirely dependent on hybrid engines like "Burning Abyss" and "Labrynth" to execute its grind-game, control-oriented strategy of building a "sticky fortress." You can explore the full Archfiend armory to see the sheer breadth of cards sharing this name.
The deck's primary objective is to summon its "retrained" Summoned Skull bosses. Critically, all share the same name on the field and have a powerful failsafe: if sent to the GY by an opponent's card, they Special Summon 1 "Summoned Skull" from the hand, Deck, or GY.
Role: Provides blanket targeting protection for all "Summoned Skull" monsters (including itself).
Role: Prevents "Summoned Skull" monsters from being destroyed by detaching a material.
Role: The beatdown enabler. Gives all "Summoned Skull" monsters a 500 ATK boost.
Role: A self-sufficient defender immune to battle and monster effect destruction (except from Rituals).
The most important card. If sent to the GY by a card effect (from anywhere!), you can search any "Archfiend" card. The goal is to "dump" this card from the deck.
If sent to the GY, it dumps any Fiend (Heiress) from Deck to GY, triggering her search.
A Normal Trap that destroys a card, then dumps any Fiend (Heiress) from Deck to GY.
A Normal Trap searched by Heiress. It revives an Archfiend (Heiress), which is then destroyed in the End Phase, triggering Heiress again to continue the loop.
The deck's most explosive opener comes from the "Burning Abyss" engine, using a single "Tour Guide From the Underworld" to set up the entire Graveyard.
Normal Summon Tour Guide From the Underworld. Use its effect to Special Summon Fiendish Rhino Warrior from the Deck.
Link Summon Cherubini, Ebon Angel of the Burning Abyss. This triggers two effects: CL1: Fiendish Rhino Warrior (sent to GY) and CL2: Cherubini (on-field effect).
Chain Resolves: Cherubini's cost sends Archfiend Heiress to GY. Then, Rhino's effect sends another Fiend (e.g., Archfiend Emperor) to GY.
New Chain: Heiress triggers, searching any "Archfiend" card (like Ghastly Glitch or Roar).
While the Archfiend core remains untouched, the archetype's medium means restrictions on generic support cards do have an impact.
Meta Implications: Despite restrictions on support cards, Archfiend's high allows the deck to remain viable with alternative tech choices.
Banlist Status Summary
Core cards checked:
• Archfiend Heiress
• Archfiend's Ascent
• Archfiend's Awakening
• Archfiend's Call
• Archfiend's Ghastly Glitch
• Archfiend's Manifestation
• Archfiend's Roar
• B. Skull Dragon
• Summoned Skull
• Toon Summoned Skull
+ Related cards checked:
• Cherubini, Ebon Angel of the Burning Abyss
• Foolish Burial
• Tour Guide From the Underworld analyzed •
0 archetype restrictions •
1 synergistic card restricted
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