A Strategic Analysis of a Control Archetype
"The Weather" is a unique control-oriented archetype comprised of Fairy-type "Painter" monsters and Continuous "Canvas" Spell and Trap cards. Its identity is built upon positional gameplay, resource recursion, and a remarkable resilience to common disruption. Unlike archetypes focused on overwhelming power, "The Weather" excels in a protracted grind game, methodically accruing advantage while systematically dismantling an opponent's strategy through its unique banish-for-cost mechanic.
The central gameplay loop is the interaction between "The Weather Painter" monsters and the "Canvas" cards in their columns. A Painter gains the Quick Effect of any Canvas in its column or adjacent columns. The activation cost is always the same: the monster must banish itself.
This "banish-for-cost" system is the source of the deck's profound resilience. The monster is removed from the field *before* the effect resolves, allowing it to dodge most forms of targeted negation (like Effect Veiler) and board wipes (like Raigeki). The banished Painters then return to the field during the next Standby Phase, ready to paint again.
Primary Starter & Consistency Tool
The most important monster in the archetype. Her on-summon effect places any "The Weather" Spell/Trap directly from the Deck, providing immediate access to your entire engine and setting up your first turn plays.
Secondary Starter & Utility
Offers crucial flexibility by allowing you to swap a face-up Continuous Spell/Trap for a "The Weather" card from your deck. This is essential for replacing used Canvases or removing your own floodgates like Skill Drain.
Resource Recovery
The engine's primary recovery mechanism. When another "The Weather" card goes to the GY, he can place up to two "The Weather" Spells/Traps from your GY back onto the field, creating a powerful resource loop.
Extender & Recovery
Recurs himself from the GY by sending a Continuous Spell/Trap from the field to the GY. This is essential for building board presence for Link Summons and for removing your own floodgates.
Protection & Anchor
The deck's defensive anchor. She provides crucial protection, making your "The Weather" Spells and Traps immune to targeting and destruction from your opponent's card effects, securing your entire engine.
Core Searcher
The most important Canvas, granting a repeatable search for any "The Weather" card. Establishing this is top priority to ensure a constant flow of resources.
Primary Disruption
The main form of monster interaction. It provides a Quick Effect to banish a Painter to return an opponent's monster to the hand'?a powerful form of non-destruction removal.
Combo Enabler
The lynchpin of the modern strategy. This Field Spell provides an extra Normal Summon, places a Canvas from deck, and most importantly, lets you use your Canvases as monsters for a Link Summon, enabling a Turn 1 Rainbow Lock.
This powerful opening uses "The Weather Forecast" to establish the deck's primary boss monster on the very first turn.
Activate The Weather Forecast. Use its effect to place The Weather Snowy Canvas from your Deck.
Use Forecast's extra Normal Summon on The Weather Painter Snow. Her effect activates, placing The Weather Thundery Canvas.
Activate Forecast's final effect. Link Summon The Weather Painter Rainbow using Snow and your two Canvases as Link Material.
The ultimate goal is to assemble the "Rainbow Lock." This board state consists of The Weather Painter Rainbow pointing to two or three "Weather Painter" monsters. Each of those Painters gains a powerful omni-negate effect, providing multiple interruptions per turn and creating a near-unbreakable field. Combined with Rainbow's own ability to negate a Special Summon, this lock suffocates the opponent's strategy and secures victory. You can learn more about the entire collection of The Weather cards on the official database.
As of the current TCG format, the The Weather archetype is entirely unrestricted, allowing it to operate at full capacity.
Play any card at your preferred ratio without restrictions
Access to all archetype synergies without limitations
No banlist constraints holding back your strategy
Banlist Status Summary
Core cards checked:
• The Weather Auroral Canvas
• The Weather Cloudy Canvas
• The Weather Forecast
• The Weather Painter Aurora
• The Weather Painter Cloud
• The Weather Painter Moonbow
• The Weather Painter Rain
• The Weather Painter Rainbow
• The Weather Painter Snow
• The Weather Painter Sun
• The Weather Painter Thunder
• The Weather Rainbowed Canvas
• The Weather Rainy Canvas
• The Weather Snowy Canvas
• The Weather Sunny Canvas
• The Weather Thundery Canvas
analyzed •
0 restrictions found •
All cards legal at 3 copies
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