Executive Summary: A Strategic Re-Arming

The introduction of transformative support cards, "Tri-Brigade Arms Mouser" and "Tri-Brigade Hammer", has strategically re-armed the archetype.

While potent, the deck historically suffered from two weaknesses: 1) a significant dependency on accessing its key trap, "Tri-Brigade Revolt," and 2) a vulnerability to disruption that could leave it with a fragile board.

The new support package is transformative. "Tri-Brigade Arms Mouser," a new Link-2, provides unprecedented Graveyard setup and a new layer of disruption. "Tri-Brigade Hammer," a modal Quick-Play Spell, simultaneously solves the consistency bottleneck for accessing "Revolt" and unlocks a new, previously impractical boss monster, dramatically raising the deck's power ceiling. These cards elevate the archetype's floor, ceiling, and grind-game potential, repositioning Tri-Brigade as a significant contender.

The Core Engine: Arsenal of the Revolt

Main Deck Warriors

Tri-Brigade Fraktall

The premier starter. Sends itself to the GY to load another Tri-Type monster, initiating the core combo.

Tri-Brigade Kitt

A key combo piece. When sent to the GY, she sends another Tri-Brigade card from the Deck to the GY.

Tri-Brigade Nervall

The primary searcher. When sent to the GY, he adds a Tri-Brigade monster from Deck to hand.

Tri-Brigade Kerass

An extender that can be Special Summoned from the hand, enabling further Link plays.

Extra Deck Commanders

Tri-Brigade Arms Mouser

A Link-2 utility monster. On Link Summon, sends 2 "Tri-Brigade" cards (Deck/ED) to GY. When sent to GY, it flips an opponent's monster face-down.

Tri-Brigade Ferrijit

A Link-2 extender that Special Summons a monster from hand.

Tri-Brigade Bearbrumm

The Link-2 that searches for Tri-Brigade Revolt when sent to the GY.

Tri-Brigade Shuraig

The main boss monster. A Link-4 that provides non-targeting banishing removal.

Key Spells & Traps

Tri-Brigade Hammer

A Quick-Play Spell that either: 1) Searches any "Tri-Brigade" Spell/Trap, or 2) Banishes from GY to Link Summon *ignoring conditions*, unlocking Bucephalus II.

Tri-Brigade Revolt

The archetype's infamous Normal Trap. Summons banished/GY monsters and immediately Link Summons Shuraig for a powerful disruption.

Foundational Combos

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Recent support creates a more powerful and resilient 1.5-card combo. Using just Tri-Brigade Fraktall and one discard (any Beast, Beast-Warrior, or Winged Beast), you can establish a multi-disruption board while also searching for follow-up. This sequence leverages Mouser's ability to send cards from the Extra Deck to the GY.

Tri-Brigade Fraktall
1

Standard GY Load

Activate Fraktall in hand, send to GY. Fraktall sends Kitt. Kitt sends Nervall. Nervall adds Kerass.

Tri-Brigade Arms Mouser
2

Summon Mouser & "Double Foolish"

NS Kerass, Link into Almiraj. Banish 2 from GY to summon Ferrijit. Ferrijit summons the discard from hand. Link Ferrijit + summoned monster into Tri-Brigade Arms Mouser.

Ancient Warriors Oath - Double Dragon Lords
3

Resolve Chain & Build Board

Mouser (CL1): Send Bearbrumm & Shuraig from Extra Deck to GY.
Link Almiraj + Mouser into Double Dragon Lords.

New Chain:
CL1 (Bearbrumm): Add Revolt from Deck.
CL2 (Mouser): Flip Dragon Lords face-down.
CL3 (Shuraig): Add Fraktall (for follow-up).

Resulting End Board

  • Double Dragon Lords (a monster negate).
  • Set Tri-Brigade Revolt (a banish + Mouser's "Book" effect).
  • Fraktall in hand (for next turn).
  • Mouser in GY (floating "Book of Moon" disruption).

End Boards

The new support cards significantly increase both the consistency and the power ceiling of the Tri-Brigade end board. The "classic" Apollousa + Revolt board is now just one of several, more powerful options.

The New Standard Board

(Highly consistent to make)

Ancient Warriors Oath - Double Dragon Lords
Set Tri-Brigade Revolt
  • Monster Negate: Double Dragon Lords provides a one-time monster negate.
  • Banish Disruption: Set Revolt summons Shuraig for a non-targeting banish.
  • "Book" Disruption: Mouser (in GY) triggers on Revolt's summon to flip a monster face-down.
  • Result: 3 disruptions + guaranteed follow-up.

The New "Ceiling" Board

(The new high-roll board)

Set Tri-Brigade Hammer
Tri-Brigade Arms Bucephalus II
  • Standard Board Plus: Starts with all 3 disruptions from the "New Standard Board".
  • Omni-Negate: Activate set Tri-Brigade Hammer to summon the unplayable Bucephalus II, which provides an omni-negate.
  • Result: 4+ disruptions, including a powerful, game-winning negate.

Existing Synergy: The "Branded" Integration

The introduction of "The Fallen & The Virtuous" and "The Dragon that Devours the Dogma" represents a pivotal evolution for the archetype. These cards catalyze the transformation of the Branded Tri-Brigade hybrid from a simple pairing of engines into a singular, cohesive, and top-tier competitive strategy, forging a direct, resilient, and recursive link between the two.

The Branded Arsenal: Key Components

The Spell Speed 2 Catalyst

The Fallen & The Virtuous

The Fallen & The Virtuous

A Quick-Play Spell searchable by the Branded engine. It sends a monster from the Extra Deck to the GY as cost to destroy a face-up card. This "cost vs. effect" structure makes its setup resilient to negation (like Ash Blossom), ensuring the GY effect of the sent monster resolves.

The LORE-Driven Bridge

The Dragon that Devours the Dogma

The Dragon that Devours the Dogma

A BEAST-Type Fusion Monster. When sent to the GY (e.g., by "The Fallen & The Virtuous"), its effect triggers in the End Phase to add one "Tri-Brigade" card from Deck to hand. Its BEAST typing also makes it fuel for Tri-Brigade monster effects from the GY.

Standard "Branded" End Board

This new variant trades the raw monster-negate count of Apollousa for a more resilient, multi-layered board that disrupts with different card types, making it harder to break with a single card like Dark Ruler No More.

Mirrorjade the Iceblade Dragon

Mirrorjade the Iceblade Dragon
  • Quick-Effect Banish: Provides a non-targeting banish as interruption.
  • Board Wipe Follow-up: Wipes the board in the End Phase if it leaves the field.

Set Tri-Brigade Revolt

Tri-Brigade Revolt
  • Reactive Banish: Summons Shuraig for a second, non-targeting banish.
  • Resource Recursion: Recycles banished monsters and triggers GY effects.

The Fallen & The Virtuous

The Fallen & The Virtuous
Missing: 30271097
  • Targeted Destruction: Set from deck via Albion, provides targeted destruction.
  • Follow-up Search: Sending "Dogma Dragon" as cost guarantees a Tri-Brigade search.

Competitive Analysis

Strengths

  • Extreme Consistency: Multiple 1-card starters, plus Hammer and Mouser provide new ways to search Revolt.
  • Higher Disruption Ceiling: Mouser adds a "Book" effect, and Hammer unlocks the omni-negate Bucephalus II.
  • Resource Loop: The GY and banish zone are a revolving door of resources.
  • Resilience: Hammer makes the deck far less vulnerable to Ash Blossom on Bearbrumm.

Weaknesses

  • Graveyard Hate: Still highly vulnerable to cards like Dimension Shifter and D.D. Crow.
  • Key Choke Points: The initial Fraktall or Kitt effect remains a major choke point (though the Bearbrumm choke point is now mitigated).
  • Board Breakers: Can still struggle against Dark Ruler No More and Evenly Matched.

Popular Hybrids

  • Lyrilusc ("Bird Up"): An explosive variant creating oppressive boards with multiple negates.
  • Branded: A powerful hybrid that has evolved into a top-tier strategy. (See "Branded Integration" section above).
  • Zoodiac: A classic pairing that adds easy access to Zeus and extra disruption.

TCG Banlist Impact

Banlist Impact

LOW IMPACT: The Tri-Brigade archetype has been moderately restricted by the TCG banlist, with Pot of Prosperity limited.

Archetype Cards

Limited

  • • Pot of Prosperity

Meta Implications: Thanks to its Strong (full power core, no restrictions), Tri-Brigade remains playable despite the limitation.

Banlist Status Summary

analyzed • 1 total restriction found • 1 archetype card

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