Executive Summary

The Visas Starfrost storyline represents a unique paradigm in Yu-Gi-Oh! card design, where a deep narrative directly shapes a complex, multi-archetype strategy. The journey of the central protagonist, the traveler between worlds, Visas Starfrost, to reclaim fractured parts of his soul across different planets is a direct parallel to the player's goal: uniting four distinct summoning mechanics (Link, Fusion, Xyz, and Synchro) into a singular, cohesive engine. This "Visas Pile" strategy leverages the strengths of the Scareclaw, Tearlaments, Kashtira, and Mannadium archetypes to create incredibly powerful and resilient combo lines.

The Nexus and the Four Worlds

The Nexus: Core Pillars

The strategy is held together by a core set of "Nexus" cards that bridge the four worlds. Visas Starfrost himself is a Level 6 Tuner and a key extender. The four Planetary Field Spells provide unparalleled consistency by searching either an archetype member or Visas. Finally, the four "Heart" monsters (Reichheart, Reinoheart, Riseheart, Riumheart) share a 1500 ATK/2100 DEF stat line, creating a "universal key" that unlocks the explosive potential of the Mannadium engine regardless of which starter you open with.

Scareclaw (Link/Control)

The most consistent starter engine. Uses Defense Position monsters to swarm and control the board, enabling easy access to Visas and other extenders.

Tearlaments (Fusion/Graveyard)

A graveyard-centric engine that Fusion Summons when its monsters are sent to the GY. Visas can enable their powerful Spell/Trap support.

Kashtira (Xyz/Banish)

A dominant control strategy focused on banishing resources and locking the opponent's zones. Provides free bodies for combo extension.

Mannadium (Synchro/Combo)

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The explosive, high-ceiling core of the deck. Relies on destroying its own Tuners to swarm the field for powerful Synchro Summons.

Primary Combo: The One-Card Scareclaw Starter

This is the deck's most consistent opening, using a single Scareclaw monster to generate multiple bodies and set up powerful Synchro plays.

Scareclaw Reichheart
Missing: 82361809
1

Summon & Link

Normal Summon Scareclaw Reichheart. Use it to Link Summon Scareclaw Light-Heart.

Visas Starfrost
Missing: 56099748
2

Search & Extend

Light-Heart searches Primitive Planet Reichphobia. Activate Reichphobia to search Visas Starfrost. Use Visas's effect to destroy Light-Heart and Special Summon himself.

Scareclaw Light-Heart
Missing: 53776969
3

Revive & Synthesize

Light-Heart's GY effect triggers, Special Summoning itself back. You now have a Level 6 Tuner (Visas), a Level 4 non-Tuner (Reichheart), and a Link-1 on field, ready for major Synchro plays.

The Fortress End Board

The goal is a modular fortress of multiple interruptions. While the TCG banlist has forbidden key pieces like Baronne de Fleur, the deck can still construct a formidable board.

Bystial Dis Pater

Bystial Dis Pater
Missing: 27572350
  • Monster Negation: Can negate a monster effect.
  • Disruption: Can revive a banished LIGHT or DARK monster as a Quick Effect.

Apollousa, Bow of the Goddess (FORBIDDEN)

Apollousa, Bow of the Goddess
Missing: 4280258
  • Multi-Negation: Can negate multiple monster effects per turn.

S:P Little Knight

S:P Little Knight
Missing: 29301450
  • Non-Targeting Removal: Provides a powerful, non-targeting banish effect.

Mannadium Reframing

Mannadium Reframing
Missing: 18158393
  • Searchable Omni-Negate: A Counter Trap that can negate any card or effect.

Competitive Analysis

Strengths

  • High Ceiling: Capable of converting one or two-card starters into overwhelming end boards with multiple negations.
  • High Consistency: Access to numerous one-card starters via the Planetary Field Spells and Scareclaw engine makes the core strategy highly reliable.
  • Resilience & Flexibility: Numerous extension points and the ability to pivot between engines allow skilled players to play through disruption.

Weaknesses

  • Graveyard Hate: Highly vulnerable to floodgates like Dimension Shifter and Abyss Dweller (FORBIDDEN) which shut down key combo pieces.
  • Key Choke Points: A well-timed Ash Blossom on a Field Spell or a starter like Mannadium Riumheart can halt the combo.
  • Mass Summons: The high number of summons makes the deck very susceptible to Nibiru, the Primal Being.

Splashable Engines

  • Kashtira Engine: A small package of Fenrir, Unicorn, and Theosis provides a free body and disruption, and was a meta staple.
  • Visas as Tech: Visas Starfrost himself can be used in destruction-focused decks (like Dinosaurs or Unchained) as a one-card path to a powerful Synchro monster.

Banlist Impact

HIGH IMPACT: The Visas Strategy (Multi-Archetype) archetype faces significant restrictions on the TCG banlist with Tearlaments Kitkallos and 3 other cards forbidden. Additionally, 9 cards are limited.

Archetype Cards

Forbidden

  • • Tearlaments Kitkallos
  • • Apollousa, Bow of the Goddess
  • • Borreload Savage Dragon
  • • Baronne de Fleur

Limited

  • • Tearlaments Havnis
  • • Tearlaments Merrli
  • • Tearlaments Scheiren
  • • Bystial Magnamhut
  • • Bystial Druiswurm
  • • Dimension Shifter
  • • Called by the Grave
  • • Crossout Designator
  • • Triple Tactics Talent

Meta Implications: While the loss of key cards is significant, Visas Strategy (Multi-Archetype) players can adapt by focusing on Scareclaw-Mannadium core with Bystial engine, avoiding heavily restricted Tearlaments/Kashtira pieces.

Banlist Status Summary

analyzed • 13 total restrictions found • 13 archetype cards

Find Visas Decks

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